Silent Hill 3 The Game Is Not Properly

I just need to know how to install Silent Hill 3 on my laptop. When i put the disk in the slot, all it does is pop up a folder and has links that say 'sound_0.cab' and when i click on them they give me nothing. This is my first pc game so I don't know if it because i dont know this or if its because its just not working. Jul 01, 2009  The game is not properly installed. And there's not much to do with the situtation, aside from closing the message window, reinstalling SH3 and facing the same problem. I doubt that it has anything to do with my computer's specs', since every other Silent Hill content I ever installed (SH2 and the demo version of SH4) runs perfectly. Alternate: There are known cases of the PC version of Silent Hill 3 simply not liking certain graphics cards. This is true of most games, but less prevelant with games that aren't ports. If you own a high-end graphics card/system in general, go nuts: set the AA and ASF to 16X, and Ambient Occulasion on. Description of Silent Hill 3 Windows. If you haven't played Silent Hill 3 or want to try this action video game, download it now for free! Published in 2003 by Konami of Europe GmbH, Silent Hill 3 is still a popular survival horror title amongst retrogamers, with a whopping 4.5/5 rating.

Silent Hill 3 follows closely in the footsteps of its predecessors ' in fact, it constantly nips at their heels. SH3 is a true sequel in terms of gameplay. Emphasis is placed on exploration and combat, and neither has changed much. Silent Hill 3 PC Fix by Steam006 Welcome to the upgraded PCGamingWiki forums and files page. The current Wiki and Forum bridge is not functioning at the moment, therefore your Forum account currently has no password set. Free Download Silent Hill 3 PC Game – New chilling locations in the town of Silent Hill such as the Mall, Amusement Park, and Subway are revealed in the new game, as well as featuring a new arsenal of weapons like the flame-thrower and sub-machine-gun.

Silent Hill 3
Developer(s)Konami Computer Entertainment Tokyo
Publisher(s)Konami
Director(s)Kazuhide Nakazawa
Producer(s)Akira Yamaoka
Programmer(s)Yukinori Ojima
Artist(s)Masahiro Ito
Writer(s)Hiroyuki Owaku
Composer(s)Akira Yamaoka
SeriesSilent Hill
Platform(s)
ReleasePlayStation 2
  • EU: May 23, 2003
  • JP: July 3, 2003
  • NA: August 5, 2003
Windows
Genre(s)Survival horror
Mode(s)Single-player

Silent Hill 3[a] is a survival horror video game published by Konami for the PlayStation 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo. It is the third installment in the Silent Hill series and a direct sequel to the first Silent Hill game.[1] It was released in May 2003, with a port to Microsoft Windows released in October of the same year. A remastered high-definition version was released as part of the Silent Hill HD Collection, for the PlayStation 3[2] and the Xbox 360[3] on March 20, 2012.[4]

Set seventeen years after the events of Silent Hill[5] in which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather Mason, a teenage girl raised by Harry in Portland. She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult.

Silent Hill 3 was mostly well received by critics, especially in its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments. Its plot was loosely adapted into the 2012 film Silent Hill: Revelation 3D.

  • 3Development

Gameplay[edit]

Heather in the Otherworld
Silent hill 3 the game is not properly lyrics

Gameplay in Silent Hill 3 resembles closely that of its two predecessors,[6] the three main gameplay elements being combat, exploration, and puzzle-solving.[7] Combat, as well as exploration, takes place in third-person view, with the player able to equip weapons found throughout the game. Heather may also block and perform side-step maneuvers to avoid enemies.[6] As series staples, the flashlight and radio return, the latter of which crackles when monsters are within close proximity.[8]

Players can set the difficulty of both the combat and puzzle elements of the game separately.[9] In the case of the puzzle difficulties, there is a large difference between the 'medium' difficulty level and the 'hard' difficulty level; one of the puzzles on the 'medium' level requires only simple pattern recognition, while the 'hard' difficulty level version of the same puzzle requires knowledge of Shakespeareplays to complete.[6] The game also features unlockable weapons and costumes.[10]

Plot[edit]

Silent Hill 3 takes place in the fictional universe of the Silent Hill series. Seventeen years before the start of Silent Hill 3, Harry Mason defeated a god brought forth by a cult of Silent Hill and at the ending, was given a baby girl to care for. The protagonist and player character of Silent Hill 3 is Heather, Harry's now-teenage daughter. Silent Hill 3 opens with her nightmare of being trapped in a demented amusement park and run down by the roller coaster. She awakens in a burger restaurant; but before she can leave the mall, private detective Douglas Cartland confronts her, claiming to have information about her birth.[11] Heather evades him and discovers that the mall is mostly abandoned except for monsters. She then encounters Claudia, who hints that Heather will be instrumental in bringing about paradise on earth.[11] Heather soon finds herself in the Otherworld version of the mall — monster-filled, bloodstained, and decaying — and eventually returns to the original shopping mall, where she encounters Douglas. He confesses that Claudia had hired him to find her, though denies prior knowledge of the Otherworld or of any greater agenda of Claudia's. Heather leaves the mall and resolves to take the subway home.[12] When she returns to her apartment, she discovers that Claudia had her father murdered out of revenge and to engender hatred in Heather. Claudia informs her that she will be waiting for her in Silent Hill and leaves.[13]

Intent on killing Claudia, Heather resolves to go to Silent Hill and accepts Douglas's offer to drive her there.[13] On the journey there, Douglas explains that Vincent, a fellow cultist, told them to look for a man named Leonard, while Heather learns from a memo left by her father that she is the baby left to him. Because Heather is Alessa's reincarnation, Claudia intends for Heather to birth the cult's god.[14] Arriving in the abandoned and fog-shrouded town, Heather eventually finds a transformed Leonard in a local hospital. Revealed to be Claudia's abusive father, he attacks Heather after learning that she is not a member of the cult.[15] Heather defeats him and eventually meets Vincent, who directs her to a church via a local amusement park, purportedly at Douglas' request.[16] When Heather arrives at the amusement park, she finds him wounded, having tried to stop Claudia. He considers killing Heather to stop the god from being born, but decides against it.[17] Heather reaches the church, and after Claudia kills Vincent, confronts her. Heather vomits out the fetal deity, using a substance Harry gave her before his death, and Claudia promptly swallows it; she dies after birthing the deity. Heather then fights and defeats the god.[18]

Three endings appear in the game. The 'Normal' ending, which is the only ending available on the first play-through of the game, sees Heather and Douglas survive, while in the 'Possessed' ending, Heather kills Douglas.[19][20] In the 'Revenge' ending, which is a joke ending accessible by performing certain in-game actions, Heather reunites with Harry, and Harry orders UFOs to blow up Silent Hill.[21] According to Silent Hill: Homecoming, the 'Normal' ending is the canon one as one of Douglas' files can be found in the game.

Pes 6 The Game Is Not Properly Installed

Development[edit]

Silent Hill 3 promotion at E3 2003

Silent Hill 3 was created by Team Silent, a production group within Konami Computer Entertainment Tokyo.[22][23][24] Development on the PlayStation 2 version began after the release of Silent Hill 2 in September 2001, and was carried out almost simultaneously with development of another Silent Hill title that was intended to explore a different direction for the franchise and not be part of the main, numbered series;[25] known as Room 302, this game would eventually become integrated into the main series as Silent Hill 4: The Room.[26] The development team for this iteration was smaller than that working on Silent Hill 2, with around 40 people working on the game, made up of the core team from the second title and some newcomers.[27] A smaller group of Konami Computer Entertainment Tokyo staff later developed a port for Microsoft Windows.[28]

Early sketch of antagonist Claudia Wolf (left) and her final appearance (right)

Like all Silent Hill games, one of Silent Hill 3's influences is the film Jacob's Ladder:[27] one of the subway platforms is named Bergen Street Station, the station Jacob was inquiring about at the beginning of the film.[7] The developers also cited horror writer Stephen King as another of their influences.[27]Silent Hill 3 incorporates references drawn from real life actors and actresses. Douglas Cartland's name came from American actor Douglas Fairbanks.[5] The developers stated that his name 'just seemed to suit him' and that there was no true connection to his namesake. During the sketching process, his character was modeled after actors Giancarlo Giannini and Ian Holm.[5] It was noted even during the concept designs that Cartland was designed as a middle-aged detective. Claudia Wolf's character was considered the most difficult to design.[5] Early sketches revealed that the creators wanted to dress her like a holy woman, and at one point she had a shaved head, with her body covered with tattoos, however, the creators thought that this way of showing her malevolent side was too obvious.[5] Eventually, the creators decided to model her on Julianne Moore, and then remove her eyebrows, so that the appearance was slightly skewed.[5] She was first named 'Christie', but it was deemed too 'cute' and the character was eventually named after Italian actress Claudia Cardinale.[5] Vincent's name originated from actor Vincent Gallo in connection with his unshaven look.[5] Early designs were based on actor Ethan Hawke and focused on capturing a look of 'derangement and moodiness.'[5]

Music[edit]

The soundtrack for Silent Hill 3, composed by Akira Yamaoka, was released in Europe on March 25, 2003[29] and in Japan on July 16, 2003.[30] The song 'You're Not Here' was included in the PS2 port of Dance Dance Revolution Extreme,[31] and is also included in the Silent Hill ExperienceUMD media pack.[32] The game's soundtrack is the first using vocals prominently. Most of the vocalized tracks are performed by Mary Elizabeth McGlynn (credited as Melissa Williamson); one song features vocals by Joe Romersa.[33]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic85/100 (PS2)[34]
72/100 (PC)[35]
Review scores
PublicationScore
Game Informer8.75/10 (PS2)[36]
GameSpot8.4/10 (PS2)[7]
7.6/10 (PC)[38]
GameSpy8.7/10 (PS2)[10]
6.8/10 (PC)[39]
GameZone8.5/10 (PS2)[37]
8.0/10 (PC)[9]
IGN8.8/10 (PS2)[1]
9.0/10 (PC)[8]

Silent Hill 3 received positive reviews, garnering an 85/100 rating at Metacritic for the PlayStation 2 version,[34] and a 72/100 rating for the PC version.[35] The PC version fared less well, with some reviewers drawing unfavourable comparisons to other combat-based games found on the PC platform,[38] while others highlighted some technical issues, such as poor gamepad controller support.[39]

Positive reactions were given to the general horror and atmosphere of the game,[6][9] including 'truly horrifying sections,'[40] it 'packs some genuine scares'[39] and 'the feeling of eeriness and doom is almost overwhelming.'[10] The story told as part of the atmosphere was also received positively,[40] making for a 'satisfying, coherent sequel,'[41] although its status as such meant that 'it may be a little tough to follow for people who haven't played the first game', despite 'a laudable effort to help people catch up.'[39] In addition, the graphics, audio and production values were all credited with adding positively to the atmosphere.

Negative criticism largely stemmed from the lack of any innovations in gameplay; the game 'doesn't do anything major that the series hasn't done before',[37] 'does little in term of innovation'[40] and 'doesn't offer much beyond the other titles in the series.'[10] Also criticised was the game's camera and control system which, despite having been improved from previous games,[6][37] was described as 'awkward, disorienting, and motion sickness-inducing.'[38] Some criticism stemmed from the length of the game,[37] as it 'can be easily beaten in a handful of hours.'[10]

Silent Hill 3 sold over 300,000 copies by November 2003.[42] The game also topped sales charts in Japan upon its release.[43]

Film adaptation[edit]

Silent Hill 3 The Game Is Not Properly Lyrics

A film adaptation of Silent Hill 3, titled Silent Hill: Revelation 3D, was released on October 26, 2012, by Open Road Films.[44] The film is a sequel to the film adaptation of the first installment in the Silent Hill series.[45] Directed by Michael J. Bassett,[46] it starred Adelaide Clemens as Heather, Kit Harington as Vincent Cooper, Sean Bean as Harry Mason, Carrie-Ann Moss as Claudia Wolf, and Malcolm McDowell as Leonard Wolf.[47] The film received a five percent approval rating from review aggregator website Rotten Tomatoes, with a general consensus: 'Mediocre effort even by the standards of video game adaptations, Silent Hill: Revelation 3D features weak characters and an incomprehensible plot with a shortage of scares.'[47]

Silent Hill 3 The Game Is Not Properly Download

Notes[edit]

References[edit]

Hill
  1. ^ abPerry, Douglass (2003-08-05). 'IGN: Silent Hill 3 Review (PS2)'. IGN. Archived from the original on 2012-12-17. Retrieved 2008-08-30.
  2. ^Eykemans, Peter. 'Silent Hill Collection, NGP Title Announced'. IGN. IGN Entertainment, Inc. Archived from the original on 2011-06-07. Retrieved 2011-07-05.
  3. ^Reilly, Jim (2011-08-17). 'Gamescom: Silent Hill HD Collection Hitting Xbox 360'. IGN. IGN Entertainment, Inc. Archived from the original on 2012-03-27. Retrieved 2011-08-21.
  4. ^Makuch, Eddie (2012-02-29). 'Silent Hill HD Collection delayed further – Report'. GameSpot. CBS Interactive. Archived from the original on 2012-03-01. Retrieved 2012-03-01.
  5. ^ abcdefghiBook of Lost Memories (per Translated MemoriesArchived 2007-03-29 at the Wayback Machine translation). Konami, 2003. Pg 66-67, 'Silent Hill 3 Character Commentary'.
  6. ^ abcdeHudak, Chris (2003-08-03). 'Game Revolution Playstation 2 Review Page – Silent Hill 3'. Game Revolution. Archived from the original on 2012-09-26. Retrieved 2008-08-30.
  7. ^ abcWinegarner, Tyler (2003-08-06). 'Silent Hill 3 for PlayStation 2 Review'. GameSpot. Archived from the original on 2007-07-17. Retrieved 2008-08-30.
  8. ^ ab'IGN: Silent Hill 3 Review (PC)'. IGN. 2003-12-11. Archived from the original on 2008-09-29. Retrieved 2008-08-30.
  9. ^ abcWiz, Tha (2003-12-18). 'Silent Hill 3 Review – PC'. GameZone. Archived from the original on 2008-09-20. Retrieved 2008-08-30.
  10. ^ abcdeWilliams, Bryn (2003-08-10). 'GameSpy.com – Review – Silent Hill 3 (PS2)'. GameSpy.com. Archived from the original on 2011-07-11. Retrieved 2008-08-30.
  11. ^ abKonami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Shopping Mall.
  12. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Return from Otherworld Shopping Mall.
  13. ^ abKonami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Harry's Apartment.
  14. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Driving to Silent Hill.
  15. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Brookhaven Hospital.
  16. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Motel.
  17. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Lakeside Amusement Park.
  18. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Church.
  19. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Normal Ending.
  20. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Possessed Ending.
  21. ^Konami (Team Silent) (2003-05-23). Silent Hill 3. PlayStation 2. Konami. Level/area: Revenge ending.
  22. ^'ゲームソフト プレイステーション2'. Konami Computer Entertainment Tokyo, Inc. Archived from the original on 12 October 2004.
  23. ^'E3 2001: Silent Hill 2 Interview'. IGN. IGN Entertainment, Inc. 17 May 2001. Archived from the original on 25 May 2011. Retrieved 26 December 2010.
  24. ^'IGN Top 100 Games 2007: 97 Silent Hill 2'. IGN. IGN Entertainment, Inc. 2007. Archived from the original on 2010-06-16. Retrieved 26 December 2010.
  25. ^Reed, Kristan (2004-07-25). 'Silent Hill 4: Two Guys In A Room Interview'. Eurogamer. Archived from the original on 2007-10-10. Retrieved 2008-09-02.
  26. ^'Silent Hill 4: The Room Preview'. 1UP. 2004-09-17. Archived from the original on 2012-06-29. Retrieved 2008-09-02.
  27. ^ abc'IGN: Silent Hill 3 Interview'. IGN. 2002-06-12. Archived from the original on 2007-11-30. Retrieved 2008-09-02.
  28. ^Konami Computer Entertainment Tokyo, Inc. (31 October 2003). Silent Hill 3. Microsoft Windows. Konami of Europe GmbH. Scene: staff credits.
  29. ^'SILENT HILL 3 original soundtrack'. KOE-CDS-300. VGMdb.net. Archived from the original on July 11, 2015. Retrieved June 4, 2015.
  30. ^'SILENT HILL 3 ORIGINAL SOUNDTRACKS'. KOLA-038. VGMdb.net. Archived from the original on July 11, 2015. Retrieved June 4, 2015.
  31. ^'Dance Dance Revolution Extreme Hints & Cheats'. GameSpot. Archived from the original on 2009-02-27. Retrieved 2008-09-21.
  32. ^Bedigian, Louis (2006-04-11). 'Silent Hill Experience Review – PSP'. Archived from the original on 2007-11-30. Retrieved 2008-08-30.
  33. ^Johnson, Michael. 'Silent Hill 3 Original Soundtracks'. Monsters at Play. Archived from the original on 2008-07-03. Retrieved 2008-09-21.
  34. ^ ab'Silent Hill 3 (ps2: 2003): Reviews'. Metacritic. Archived from the original on 2009-06-26. Retrieved 2008-08-30.
  35. ^ ab'Silent Hill 3 (pc: 2003): Reviews'. Metacritic. Archived from the original on 2009-06-26. Retrieved 2008-08-30.
  36. ^'Silent Hill 3'. Game Informer: 88. August 2003.
  37. ^ abcdBedigian, Louis (2003-08-11). 'Silent Hill 3 Review – PlayStation 2'. GameZone. Archived from the original on 2008-10-05. Retrieved 2008-08-30.
  38. ^ abcOsborne, Scott (2003-12-09). 'Silent Hill 3 for PC Review'. GameSpot. Archived from the original on 2013-01-10. Retrieved 2008-08-30.
  39. ^ abcdRausch, Allen (2004-01-16). 'GameSpy: Silent Hill 3 Review'. GameSpy.com. Archived from the original on 2008-10-01. Retrieved 2008-08-30.
  40. ^ abcReed, Kristan (2003-05-22). 'Silent Hill 3 – Page 1'. Eurogamer. Archived from the original on 2005-04-15. Retrieved 2008-08-30.
  41. ^Dingo, Star (2003-08-04). 'Review: Silent Hill 3 (PS2) – from GamePro.com'. GamePro. Archived from the original on 2009-06-27. Retrieved 2008-08-30.
  42. ^'Consolidated Financial Results for the Six Months Ended September 30, 2003'(PDF). Konami. 2003-11-13. Archived from the original(PDF) on February 5, 2009. Retrieved 2008-10-05.
  43. ^Fahey, Rob (2003-07-14). 'Japan Charts: Silent Hill 3 brings terror to the top of the charts'. Gamesindustry.biz. Archived from the original on 2009-06-28. Retrieved 2008-10-05.
  44. ^Miska, Brad (April 18, 2012). 'Open Road To Distribute 'Silent Hill: Revelation 3D' This Halloween!!!!'. Bloody Disgusting. Archived from the original on April 20, 2012. Retrieved April 22, 2012.
  45. ^IGN staff (April 6, 2011). 'Matrix's Moss Joins Silent Hill 2'. IGN. Archived from the original on April 10, 2011. Retrieved June 27, 2011.
  46. ^Staff (November 8, 2010). 'Silent Hill 2 Filming This Winter'. IGN. IGN Entertainment. Archived from the original on May 8, 2014. Retrieved May 4, 2014.
  47. ^ ab'Silent Hill: Revelation'. Rotten Tomatoes. Archived from the original on August 6, 2014. Retrieved May 4, 2014.

External links[edit]

  • Official websites for Europe at the Wayback Machine (archived June 15, 2011), Japan
  • Silent Hill 3 at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Silent_Hill_3&oldid=905607831'

The Game Is Not Properly Installed Pes 11

Your personal best/favorite, basically. From what i can gather about the series, people are torn after 1, 2, 3 and 4.

As for me, well i'll reserve that judgement until i finish at least 1 - 4. My plan is to play the entire series(which is going to take a long time), and i started with Silent Hill 2 on my original Xbox, which i recently finished (excellent game, very memorable and one that i am going to replay wen i'm finished with a couple of more entries).

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My 2nd game is the original Silent Hill on my PS1, in which i'm 30 minutes in. First impressions.. far harder to get into than Silent Hill 2 because of the tank controls and much more clunkier combat. I also feel that the game is harder than Silent Hill 2, the dogs and the flying enemies are a real pain in the ass. Got used to it though, and am definitely going to finish it before moving on.